Turn 1
Control:
Axis: Med, Baltic
Allies: N.Sea, S. Atlantic, Barents
Points: Even
Ships sunk:
Axis: Graf Spee
Allies: None
Turn 2
Control:
Axis: Med, Baltic
Allies: N. Sea, Barents, S. Atlantic
Points: Even
Ships sunk:
Axis: Graf Spee
Allies: Revenge
Turn 3
Control:
Axis: Barents, Baltic, Med
Allies: N.Atlantic, N. Sea
Points: Axis +3
Ships sunk:
Axis: Graf Spee, Ad. Hipper, Scharnhorst
Allies: Revenge, Repulse, Ark Royal, Dorsetshire, Cumberland,
DOY.
Turn 4
Control:
Allied: Barents, North Sea (2 POC)
Axis: North Atlantic, Baltic, Med (6 POC)
Uncontrolled: South Atlantic
POC this turn: +4 Axis
POC for game: +7 Axis (+6 after adjusting for bid)
Ships sunk this turn:
Allied: Formidable, Ramillies, Resolution, Barham
Axis: Blucher
Ships damaged: Gneisenau (3), Tirpitz(6), Warspite(3)
Convoy 1A was disabled, returned to USA.
Turn 5
Control:
Axis: Baltic, Med
Allied: Barents, N. Atlantic, S. Atlantic
Uncontrolled: North Sea
POC for turn: Even
POC for game: +7 Axis (+6 after bid adj.)
Ships sunk this turn:
Allied: Anson, Exeter
Axis: Prinz Eugen, Graf Zeppelin, 4 U-Boats
Ships Damaged this turn: Gneisenau (1d)
Turn 6
Control:
Axis: Med = +2
Allies: N.Atlantic, S.Atlantic, Barents, 1A = +6
POC for turn: Allies +4
POC for game: Axis +3 (+2 after bid)
Ships sunk this turn:
Axis: Admiral Scheer, Lutzow
Allies: King George
Ships damaged this turn:
Gniesenau (2d), Tirpitz(6d)
Turn 7
Control:
Axis: Med, Baltic = +3
Allies: N.Atlantic, S.Atlantic, Barents, 2B
3C to England = +7
POC for turn: Allies +4
POC for game: Allies +1 (+2 after bid)
Ships sunk this turn:
Axis: None
Allies: Glorious, Marat
Turn 8
Ships sunk this turn:
Allied: Prince of Wales
Axis: 2 U-boats, Pola, Gorizia, Fiume
Axis control: Barents, Mediterranean
Allied control: N. Atlantic, S. Atlantic, North Sea
Uncontrolled: Baltic
POC for turn: +1 for Axis
POC for game, after bid adjustment: +1 for Allies
A close game which saw better than average Allied dice in a few critical battles.